Zenoreth
Details
Channeler
Wrecked Farewell
B+
Base Stats
HP |
71 |
STAMINA |
45 |
SPEED |
60 |
ATTACK |
72 |
DEFENSE |
87 |
SP ATTACK |
70 |
SP DEFENSE |
73 |
Overview
Zenoreth is a simple Tem with just one goal: hit things with Crystal Spikes. With the hardest hitting Crystal Spikes in the game and access to Madness Buff, Zenoreth can wallbreak like almost no other once it manages to set up. Although fairly one-dimensional, it makes up for that by being one of the most severe damage dealers in the game.
ZENORETH BASIC BUILD
by East_25
Updated as of Patch 1.3
Techniques
Crystal Spikes
Crystal Deluge
Madness Buff
Knockback
TVs
|
Base |
TV |
Total |
HP |
71 |
7 |
330 |
STAMINA |
45 |
52 |
61 |
SPEED |
60 |
440 |
250 |
ATTACK |
72 |
0 |
182 |
DEFENSE |
87 |
0 |
207 |
SP ATTACK |
70 |
500 |
279 |
SP DEFENSE |
73 |
0 |
184 |
Description
(1.3 DUKE'S NOTES - THE WRECKED FAREWELL GUIDE WILL BE UP SOON BUT THIS IS STILL FOR CHANNELER - KNOCKBACK AT LEAST GIVES THIS THING COVERAGE FINALLY, WHICH IS MUCH APPRECIATED)
Zenoreth is the heavy artillery of the Crystal tem roster - with great bulk, strong turn 1 and 2 moves, and a damage-boosting trait, Zenoreth is about as strong as a slow mono-type tem can get without it being Neutral type.
While Crystal Deluge is a pretty good control option on turn 2, and Quartz Shield and Madness Buff are great buffing utility moves, Zenoreth's low speed and high offensive power through Channeler tend to push it towards being a Crystal Spikes spammer. Fake Beard helps it accomplish this.
Deluge partners like Kinu are still a welcome addition next to Zenoreth, however, and any sort of healing or high-damage offensive tems make a good partner for Zenoreth - Shuine's Horn Tukai, Mouflank, Rhoulder, and other high damage waters, winds, neutrals and mentals like being next to Zenoreth almost as much as they like being next to Valash or Myx.